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Edtech

Updated: Jun 30

Teaching Cyber Security

Goal: teach office members in the Ministry of Finance basic cyber security safety rules.

Outcome: A campaign that unfolded gradually, including an online self-paced study unit and a set of posters that changed and evolved throughout the week in intranet banner campaigns, merchandise, and prizes.

My Role: end-to-end, concept, design, execution


AR in cultural heritage - guided tours for kids

Goal: Enrich cultural heritage tours in a physical garden to boost kids' participation and awareness. (2017 - MVP)

Outcome: An app accompanied the guided tour and invited the kids to participate in playful actions to discover and play with historical content in the garden

My Role: Product design, usability testing


AR in cultural heritage - guided tours for kids

Community-Driven AR Layer

Enabled users to pin and share their own stories, photos, and insights onto real-world locations—turning street signs into live, communal knowledge hubs.


On-Device, Real-Time Augmentation

Delivered a lightweight AR overlay that ran directly on phones, allowing instant updates and full control over annotation accuracy and visual style.


White-Hat Gamification for Exploration

Introduced badge-based achievements and ambient soundscapes to motivate discovery, blending play with place for meaningful, engaging urban learning. 2015 StreetTrick



 
 
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